**The game is not affiliated with Lego in any way or capacity, it merely uses Lego bricks and sells itself as a "Lego game". *Game has since been refunded, as I don't want to support these kinds of people. I don't care how or why you defend early access, not all companies can be like Amazon and use it the way it was fully intended and be honest with what is going on.Ĩ years of development and all the game has produced is a comfy wage for the publisher and a community that would make the **** of WW2 rethink their words. Only thing to keep in mind is that **** doesn't have the same kind of build editor, but it wouldn't surprise me to see someone having made the system.Īnother thing to be wary about, is the fact that the game is in early access. You'd actually be better off playing ****, as you are allowed to do the exact same, if not more, for free. Some of the features has been designed with care, yet other features looks like something ripped right of the presets you can find in an engine like Unity or Unreal. I'll bet my life savings to anyone, that the developer won't spend much more time on developing this game, but will instead just release one semi-big update only with bugfixes and maybe a few adjustments to his other stuff, the rest will be a bunch of small bug fixes before he finally declares it finished. Yet no such incentives have ever undergone serious federal analysis. It's fairly limited and is quite a buggy mess. would ever be built without huge federal subsidies. As long as you don't criticize the game in any way, then you are good to go and will be left alone from harassers. Worst part is that the "developer" of the game is also in there and seems to have no problems with it as well. The community is by far the worst I've seen, not only are they **** and racist on the official and verified Brick Rigs Discord server, but they engage in individual targeting.Įven the moderators that are supposed to prevent such events actually joined in on it. The game consists of very few maps, limited multiplayer and a lot of building blocks which you can import and export, some even can be found on mod pages, while other more special blocks and maps can be found in preexisting asset stores. The game play in itself is confusing at first, but you easily get the hang of it, assuming you're not some 6-10 year old child playing for the first time. Weighing in at over 660,000 LBS and completing the quarter mile in under 13 seconds, this vehicle is designed to ram in. I hope this helps and wasn’t too hard to understand! I had this explained to me in a vc so I had no text to reference.Although this "Lego" game and its 1 apparent developer, whom according to his fanboys, made everything from scratch alone without any sorts of help, has been in early access for basically 8 years now without any real improvement, apart from basic features that can be expected from such a game, it's not actually worth buying. Though not having a turret, this vehicle makes that by being very heavy and very fast. I recommend asking someone who knows what they’re doing on the brick rigs discord. If it did, great, I explained it right and you did it all right. Then open the file in brick rigs and check to see if the value of the light changed. Save the file and put it back in the creations folder. Once found, set the value to whatever you like. You need to find the one that has the 47.56% you set earlier. ![]() There will be properties that come up that you can change. Don’t be intimidated, click on one of the letter/number combinations in the middle of the screen. ![]() You’ll be confronted by a bunch of random gibberish. There should be a place where you can upload the file. It should be the biggest number as it is the newest save. I don’t remember the specific directory it’s at but you might be able to look it up on google. Save as a new creation.įind that creation file. You should have nothing but the light left. Select everything BUT that light, and delete all of it. Give the brightness a specific value you can remember, like 47.56% or something similar. ![]() It’s a little complicated and hard to explain, and I’m not sure I remember everything but I’ll try anyways
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